async function initializeWebGPU() {
  if (!navigator.gpu) {
    throw new Error("WebGPU not supported on this browser.");
  }

  const adapter = await navigator.gpu.requestAdapter({
    powerPreference: "high-performance" // 或 "low-power"
  });

  if (!adapter) {
    throw new Error("No appropriate GPUAdapter found.");
  }

  const device = await adapter.requestDevice();

  // 使用 device 进行后续操作...
}